| 01 | ByteDance | Chinese technology company and parent of TikTok, operating a portfolio of content platforms powered by AI-driven recommendation algorithms. | Beijing, CN | Private | $8.1B |
| 02 | Epic Games | Creator of Fortnite, the Unreal Engine game development platform, and the Epic Games Store. One of the most valuable private gaming companies in the world. | Cary, United States | Private | $7.5B |
| 03 | Spotify | Swedish audio streaming and media service founded in 2006, offering music, podcasts, and audiobooks to over 750 million monthly active users across 184 markets, making it the world's largest music streaming platform. | Stockholm, SE | Public | $2.1B |
| 04 | Beats Electronics | Premium consumer audio brand that made headphones, earphones, speakers, and launched Beats Music streaming service. Co-founded by hip-hop producer Dr. Dre and music executive Jimmy Iovine, it became the dominant premium headphone brand before Apple's largest-ever acquisition. | Culver City, US | Acquired | $869M |
| 05 | Unity Technologies | Creator of the Unity game engine, the world's most widely used real-time 3D development platform. Powers over 70% of mobile games and is expanding into film, automotive, architecture, and industrial applications. | San Francisco, United States | Public | $749M |
| 06 | Yuga Labs | Web3 company behind Bored Ape Yacht Club, CryptoPunks, Meebits, and the Otherside metaverse platform, building culture and utility at the intersection of NFTs, gaming, and digital identity | Miami, United States | Private | $450M |
| 07 | Suno | AI-powered music creation platform that enables anyone to generate original songs with vocals, lyrics, and instrumentation from simple text prompts. Nearly 100 million people have created music on the platform since launch. | Cambridge, United States | Private | $375M |
| 08 | Stability AI | Generative AI company best known for creating Stable Diffusion, an open-source text-to-image model, and develops a range of open AI models for image, video, audio, and 3D generation. | London, United Kingdom | Private | $256M |
| 09 | Tripo AI | AI-native 3D foundation models for asset generation, operated by Beijing/San Francisco-based VAST. Launching Project Eden, a persistent multiplayer world-model initiative. Founded 2024 by ex-MiniMax co-founder Simon Song. | San Francisco, USA | Private | $250M |
| 10 | Roku | Leading streaming platform that manufactures digital media players and smart TVs, and operates The Roku Channel. Connects users to streaming content from hundreds of providers, serving as the top streaming device platform in the United States by market share. | San Jose, United States | Public | $168M |
| 11 | Mirage | Parent company of AI video-editing app Captions. Rebranded from Captions to Mirage. Over 20M creators and businesses use the platform with 250M+ videos created. Offers AI-powered video editing, dubbing, and generation tools. | New York, United States | Private | $163M |
| 12 | Wrapbook | All-in-one production payroll, accounting, and financial services platform for the entertainment industry | New York, United States | Private | $151M |
| 13 | Pika | AI-powered platform that enables anyone to generate and edit videos from text prompts, images, and other inputs, making professional-quality video creation accessible to all. | Palo Alto, United States | Private | $135M |
| 14 | 100 Thieves | 100 Thieves is a premium gaming and lifestyle brand that combines competitive esports, entertainment content creation, and apparel to build a leading cultural brand at the intersection of gaming and streetwear. | Los Angeles, United States | Private | $120M |
| 15 | Astrocade | AI gaming platform that lets users build games through natural-language prompts. Roughly 5 million monthly active users and 140 million monthly game plays across 75,000+ games created by users in 80 countries. Founded by Ali and Amir Sadeghian out of Google Research. | San Francisco, United States | Private | $56M |
| 16 | Twitch | Live streaming platform for gamers and creators, originally launched as Justin.tv in 2007. Spun off its gaming vertical as Twitch.tv in June 2011, becoming the world's leading live video platform for gaming content before Amazon's acquisition. | San Francisco, US | Acquired | $43M |
| 17 | Sekai | Bay Area-based consumer AI app turning text prompts into playable mini-apps, utilities, and games plus a remix feed. Over 15M mini-apps created, 200K per day, over one hour daily session time. Founded 2024 by 4th-time founder Lucky Zhang. | San Francisco, USA | Private | $26M |
| 18 | 500px | 500px was an online photography community and marketplace where photographers discovered, shared, bought, and sold their work. Serving millions of creatives across 195 countries, the platform became one of the most popular alternatives to Flickr before being acquired by Visual China Group in 2018. The company was founded in Toronto by Oleg Gutsol and Evgeny Tchebotarev. | Toronto, Canada | Acquired | $22M |
| 19 | OMGPop | Social gaming company best known for Draw Something, a viral mobile drawing game that reached 50M downloads in 50 days and was downloaded over 200M times. Originally launched as iminlikewithyou in 2006, combining social networking with Flash-based browser games. Produced 37 games on a real-time multiplayer platform. Acquired by Zynga for $180M ($210M with earnout) in March 2012, then shut down in June 2013. | New York, United States | Acquired | $17M |
| 20 | GlobalComix | Digital comics publishing and monetization platform for creators and independent publishers. Provides tools for distribution, audience building, and revenue generation in the digital comics market. | New York, United States | Private | $13M |
| 21 | YouTube | Online video-sharing platform that enables users to upload, share, and discover video content. Founded by three former PayPal employees, it became the internet's premier destination for user-generated video before being acquired by Google in 2006. | San Bruno, US | Acquired | $12M |
| 22 | Packz | New York-based gamified collectibles platform. Users open digital packs of sports and Pokemon cards across $25 to $2,500 tiers, then either ship the physical graded card home or sell it back at 90% of market value. Launched September 2025. | New York, United States | Private | $11M |
| 23 | SpeedLabs | New York-based 'Momentum Markets' platform. AI engine that mints and prices entirely new in-play sports markets in real time as momentum swings happen, rather than repricing pre-set sportsbook lines. Launching summer 2026. Founded 2025. | New York, USA | Private | $7M |
| 24 | Weights | San Francisco consumer AI voice and audio platform best known for Replay, which let users create and share synthetic voice models. Roughly 5 million creators at peak, built with just two core engineers. Acquired by OpenAI in January 2026; deal surfaced publicly in May. Replay shut down April 1, 2026. | San Francisco, United States | Acquired | $4M |
| 25 | Netflix | Global streaming entertainment service with over 300 million subscribers. Produces original content including films, series, and documentaries across multiple languages. | Los Gatos, US | Public | - |
| 26 | Activision Blizzard | Video game publisher behind Call of Duty, World of Warcraft, Candy Crush, and Overwatch. The largest gaming acquisition in history. | Santa Monica, US | Acquired | - |
| 27 | MGM Holdings | Iconic Hollywood studio with a library of over 4,000 films and 17,000 TV episodes. Home to franchises like James Bond, Rocky, and The Handmaid's Tale. | Beverly Hills, US | Acquired | - |
| 28 | Nura Studios | San Francisco AI animation platform emerging from stealth with Showcraft, an AI-assisted production tool that turns existing creative assets into episodic animated content. Team includes veterans from Apple, Unity, Roblox, Adobe, Softimage, Canva, and Disney. Early Access begins May 19, 2026. | San Francisco, United States | Private | - |